Dog's Life (2003)

Frontier Developments

PlayStation 2

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In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog. The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising … In Dog's Life you play Jake the puppy, as he explores the USA in an attempt to foil a fiendish plot. Miss Peaches doesn't like dogs, and sees them as a way of making money, by dog-napping Daisy the pedigree dog.

The dog elements are closely integrated into the game - smells are indicated by lines of coloured smoke, emphasising a dog's acute sense of smell. Locating footprints is also done via this Smellovision mode. Tricks can be learnt, and used to win treats from humans.

Jake must explore vast environments and interact with 15 breeds of dog. The aim is to get them onto his side, which is usually done by either having more bones than them, or winning a subgame against them. These are also dog-based - in one you must dig up bones, while another has you 'marking territory' to annex a full screen.
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Details

Developers
Frontier Developments
Publishers
Hip Games, Sony Computer Entertainment Europe, Success Corporation
Genres
Adventure
Themes
Action
Also known as
Dog's Life: Koiran elämää (Finnish title) · Dog's Life: Ett hundliv (Swedish title)

Release dates

  • Oct 31, 2003 (Europe) PlayStation 2
  • Sep 14, 2004 (North America) PlayStation 2
  • May 26, 2005 (Japan) PlayStation 2