Disney's Donald Duck: Goin' Quackers (2000)

Ubisoft Shanghai

Port of Disney's Donald Duck: Goin' Quackers

PlayStation

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Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics. To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) … Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics.

To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.
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Details

Developers
Ubisoft Shanghai
Genres
Adventure
Themes
Action
Franchises
Disney, Donald Duck
Also known as
Donald Duck: Goin'*! "Qu@ckers" · Donald Duck: Goin' Quackers · Disney's Donald Duck: Quack Attack (Australian title)

Release dates

  • Nov 14, 2000 (North America) PlayStation
  • Dec 15, 2000 (Europe) PlayStation