Densha de GO! 1999
Port of Densha de GO!
My Save State is where you keep a diary of the games you play.
Sign up free Already a member? Sign inThe concept for Densha de Go! was inspired by designer Akira Saito's personal fascination with Japanese train lines and railroads. He wanted to create a game that allowed players to familiarize themselves with driving a train. The controls were his primary focus as he wanted them to be accurate and responsive, and to mimic the controls of a real train—his father worked for the Kyoto City Transportation Bureau Facilities Division, which made this easier to accomplish. Saito included real-world railroads and trains to appeal towards other railroad enthusiasts, thinking that it could also attract more "ordinary" players for its realistic, familiar theme. As arcades at the time were dominated primarily by racing and fighting games, he believed its unique concept could make it stand out.
Ports for the Game Boy Color and WonderSwan were published in 2000. Read more
Details
- Developers
- Taito GM R&D Sect. #2
- Publishers
- Taito
- Genres
- Arcade, Simulator
- Themes
- Non-fiction
- Franchises
- Densha de go
- Series
- Densha de Go!
- Also known as
- GO by train! (Japanese title, translated) · Let's Go by Train! (Japanese title, translated)
Release dates
- Mar 04, 1999 WonderSwan · Japan
- 2000 Game Boy Color · Japan
Related
Expanded games
- Densha de GO! EX (Mar 1998) · Arcade, Saturn