Daisenryaku (1988)
Family Computer, PC (Microsoft Windows)
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Sign up free Already a member? Sign inThree basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near.
The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values.
This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions. Read more
Details
- Developers
- Quest, SystemSoft
- Publishers
- Bothtec, Inc.
- Genres
- Tactical, Turn-based strategy (TBS)
- Themes
- Warfare
- Series
- Daisenryaku
Release dates
- Oct 11, 1988 (Japan) Family Computer
- Mar 20, 2012 PC (Microsoft Windows)