Games by Paul DeBruyne
Aeternum
Nov 28, 2007
· Mod
of Doom II: Hell on Earth
3 action packed levels of varying size. Few puzzles. Built after playing (and loving every second of) Alien Vendetta. Difficulty is intentionally set somewhat high.
PC
Ancient Aliens
May 8, 2016
· Mod
of Doom II: Hell on Earth
Ancient Aliens is a 32-level megawad for Boom compatible source ports, created by Paul DeBruyne (skillsaw). It is a parody of alien conspiracy theories, particularly those from the TV show …
PC
Hanging Gardens
Aug 11, 2011
· Mod
of Doom II: Hell on Earth
Hanging Gardens is a single-level PK3 for Doom II and the GZDoom source port that came out in August 2011. It was designed by Paul DeBruyne (skillsaw) and uses a …
PC
Heartland
Mar 4, 2021
· Mod
of Doom II: Hell on Earth
Heartland is a Doom II episode developed exclusively for the Eternity Engine. Heartland takes place in the nation's decaying industrial heartland. An inscrutable evil lurks somewhere beneath the abandoned factory …
PC
Lunatic
Nov 8, 2011
· Mod
of Doom II: Hell on Earth
Lunatic is a five-level WAD for Doom II, created by Paul DeBruyne (skillsaw) and designed for source ports with Boom compatibility. It won one of the 2011 Cacowards.
PC
Sawdust
May 22, 2016
· Mod
of Doom II: Hell on Earth
A collection of seven maps scrapped from Valiant early in it's development.
PC
Sector 666
Oct 24, 1998
· Mod
of Doom II: Hell on Earth
10 levels created by modder Skillsaw in 1998 famously his first work.
PC
Valiant
May 30, 2015
· Mod
of Doom II: Hell on Earth
Valiant is a 32-level megawad for MBF-compatible source ports, created by Paul DeBruyne (skillsaw). It features extensive DeHackEd work in order to provide an enhanced roster of enemies, most of …
PC
Vanguard
Nov 5, 2011
· Mod
of Doom II: Hell on Earth
Vanguard is a episode replacement PWAD for Doom II, by Paul DeBruyne (skillsaw). It is a winner of 2011's 18th Annual Cacowards. The mapset requires a Boom-compatible source port. It …
PC