ClockWerx (1995)
Satellaview, Sega Saturn, Super Famicom
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Sign up free Already a member? Sign inThe object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors that open and close when the player's wand passes over a switch, hyperdots that send players to a different dot, and drops of acid that follow the player around. Read more
Details
- Developers
- Axes Art Amuse
- Publishers
- Tokuma Shoten
- Genres
- Puzzle
- Also known as
- Spin Doctor
Release dates
- Nov 18, 1995 (Japan) Satellaview
- Dec 08, 1995 (Japan) Super Famicom
- TBD (Japan) Sega Saturn