Chamber of the Sci-Mutant Priestess 1989

ERE Informatique, Exxos

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Chamber of the Sci-Mutant Priestess (originally entitled Kult: The Temple of Flying Saucers) is a puzzle-solving adventure game. To solve the puzzles, Raven will sometimes need to collect and trade items; but more often, usage of the eight "psi-powers" is required. These powers range from a simple light spell ("Solar Eyes") to instant-kill ("EV" - extreme violence) and complex psychological … Chamber of the Sci-Mutant Priestess (originally entitled Kult: The Temple of Flying Saucers) is a puzzle-solving adventure game. To solve the puzzles, Raven will sometimes need to collect and trade items; but more often, usage of the eight "psi-powers" is required. These powers range from a simple light spell ("Solar Eyes") to instant-kill ("EV" - extreme violence) and complex psychological effects ("Brainwarp"). The five ordeals can be completed in any order, or even skipped altogether to reach a different ending. A time limit is imposed on the ordeals, and is calculated by turns. A "wait" command, which skips a turn, is also available. Read more

Details

Developers
ERE Informatique, Exxos
Publishers
Action Sixteen, Data East USA, Draconian, Infogrames, Infogrames Multimedia, Piko Interactive
Genres
Adventure, Puzzle, Strategy
Themes
Action, Science fiction
Also known as
Kult · KULT: The Temple of Flying Saucers

Release dates

  • Apr 1989 Atari ST/STE · Europe
  • May 1989 Amiga, DOS · Europe
  • Aug 1989 DOS · North America
  • 1990 Amiga · North America
  • Feb 08, 2018 PC (Microsoft Windows)