Casper (1997)
My Save State is where you keep a diary of the games you play.
You can't play Casper here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inBaseballs are used to stun the enemies. Getting hit by an enemy results in a game over. There is even a box to the bottom right that keeps track of time (in seconds and minutes); the game starts with ten seconds elapsed. Saving the game is performed by finding mechanical contraptions and activating them. While saving the game, the game counts all the coins and gems; it uses that count to tabulate a percentage to decide how much of the game has been officially completed. Read more
Details
- Developers
- Natsume Inc.
- Publishers
- KSS
- Themes
- Fantasy, Horror
- Franchises
- Casper The Friendly Ghost
Release dates
- Mar 14, 1997 (Japan) Super Famicom