Carnival (1980)
Arcade, Atari 2600, ColecoVision, Intellivision
My Save State is where you keep a diary of the games you play.
You can't play Carnival here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inAt the end of each round, the player receives bonus points for all bullets remaining in his supply. He then plays a bonus round, where a large white bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the bear as many times as possible until it escapes off the screen. Following the bonus round, the next wave begins. Later bonus rounds add more bears to the screen.
In higher levels, there are more duck targets and fewer extra bullet targets, putting a premium on accurate shooting. The game ends when the player runs out of bullets. Read more
Details
- Developers
- Sega/Gremlin
- Publishers
- Coleco, Sega Enterprises, Inc.
- Genres
- Arcade, Shooter
- Themes
- Action
Release dates
- Jun 01, 1980 (Japan) Arcade
- 1980 (North America) Arcade
- Oct 1982 (North America) ColecoVision, Intellivision
- Nov 1982 (North America) Atari 2600