Blockbuster (1987)
Acorn Electron, Amiga, Amstrad CPC, Atari ST/STE, BBC Microcomputer System, Commodore C64/128/MAX, DOS, ZX Spectrum
My Save State is where you keep a diary of the games you play.
You can't play Blockbuster here, but you can log it, rate it, and see what other players think.
Sign up free Already a member? Sign inThe user controls a paddle and needs to catch a ball with the paddle each time it comes down. When the ball hits a brick, it is destroyed (unless it's made indestructible). Sometimes, a bonus will come out of the brick. This adds to the 'bonus score'. When the player collected one or more bonuses, they may 'release' them, and they receives a powerup. Each 'bonus score' has a different powerup: the most powerful powerups need the largest number of bonus points. Impact comes with a lot of levels and a level editor. Read more
Details
- Developers
- Audiogenic Software Ltd.
- Publishers
- Action Sixteen, Audiogenic Software Ltd., Digital Integration, Mindscape
- Genres
- Arcade
- Themes
- Action
Release dates
- 1987 (Europe) Amiga, Atari ST/STE
- Mar 1988 (North America) Commodore C64/128/MAX
- Apr 1988 (North America) Amiga, Atari ST/STE, DOS
- 1988 (Europe) BBC Microcomputer System, Amstrad CPC, Acorn Electron, Commodore C64/128/MAX, ZX Spectrum
- 1990 (Europe) DOS