Blasteroids (1988)

Atari Games

Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, DOS, MSX, ZX Spectrum

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The Player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship … The Player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions, namely the "Speeder", the fastest version, the "Fighter", which has the most firepower, and the "Warrior", which has extra armour. Read more

Details

Developers
Atari Games
Publishers
Atari Games, Image Works, Kixx, Tengen
Genres
Arcade, Shooter
Themes
Action, Science fiction
Series
Asteroids

Release dates

  • 1988 (North America) Arcade
  • Dec 1989 (North America) Amiga
  • 1989 (Europe) Amiga, MSX, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS, ZX Spectrum