Bird Week 1986
My Save State is where you keep a diary of the games you play.
Sign up free Already a member? Sign inEach level represents a season in the ecosystem of a bird. The game starts out in early spring. As the virtual year progresses, the season evolves into summer and eventually into autumn. After autumn, the game repeats itself by portraying the following spring. If the proper amount of butterflies are not fed to the babies, then the babies end up starving to death. The player will automatically lose a life if any of the baby birds die. In addition to this, the player also loses a life when a predator catches the player trying to deliver butterflies to whose baby. Read more
Details
- Developers
- Lenar
- Publishers
- Toshiba EMI
- Genres
- Simulator
- Themes
- Action
Release dates
- Jun 03, 1986 Family Computer · Japan