Atomic Robo-Kid Special 1990
My Save State is where you keep a diary of the games you play.
Sign up free Already a member? Sign inThe four weapons available are variable in quality. The forward shot and diagonal shot are both only useful when you've lost the other weapons, as the missile and full-fire are the ones that you will utilise most often. The missile is particularly useful as in some levels you are required to blast away areas of wall to progress. Levels are varied - some are horizontal, some are more like mazes and there are also two types of boss area: one with a small enemy over the opposite side of the screen protected by a barrier you have to destroy, and another with a huge mechanical monster that follows you relentlessly around an arena. Read more
Details
- Genres
- Shooter
- Themes
- Action, Science fiction
Release dates
- Jan 19, 1990 TurboGrafx-16/PC Engine · Japan
- Feb 19, 1990 TurboGrafx-16/PC Engine