Alien Storm (1990)
Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, Linux, Mac, PC (Microsoft Windows), PlayStation 3, Sega Master System/Mark III, Sega Mega Drive/Genesis, Wii, Xbox 360, ZX Spectrum
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Sign up free Already a member? Sign inAll of the Busters are playable from the beginning of the game. There are 6 missions to complete (8 in the Mega Drive version) with several stages, and each mission has the player blasting aliens, from the streets to the mother ship, where the mother of all aliens can be found. This task becomes increasingly difficult with each new mission, and the aliens are capable of hiding inside objects such as plants, postboxes, trashcans, drums, and other items. Each mission has an objective such as rescuing people or destroying an UFO.
When dealing with a few aliens, flying heads will appear, which can be shot to collect life or energy. Energy is used specifically to power the energy based attacks of the player's weapon (such as flames or electricity) and to use the much more powerful special weapons.
In a similar format as other early Sega arcade games, each character has unlimited usage of various short-range attacks, i.e. punches, kicks. Along with these standard attacks, each character has their own individual weapon (Garth's weapon that shoots lightning is replaced with a flame weapon in the Master System version). Special attacks are also included, and vary depending on the character chosen at the start of the game. For instance, Garth summons an U.S. Air Force starship that drops bombs across the street (in the Master System version he has Karen's special, a ballistic missile strike). Scooter will teleport out of his present location and leave a series of bombs that will blow up on the appearance of aliens, after which he will re-appear (in the Mega Drive version he just explodes, leaving his head, which his new body returns to retrieve). Karen calls down a nuclear missile, which incinerates every foe on the screen. However, a large amount of energy is depleted by using each character's special attack, and cannot be used if the energy of the player's character is too low.
There are few bosses in the game. The arcade original only features a single boss that has three distinct forms. The Mega Drive port has two of these forms as two separate bosses. At the end of each mission, the side-scrolling gameplay shifts to either a shooting gallery perspective where the player must take out the aliens that pop out of various locations, similar to the bonus stages of Shinobi and Shadow Dancer, both also by Sega, or a running section that is similar to the side scrolling mode but plays like a horizontal shooter instead with projectile weapons. Read more
Details
- Developers
- Team Shinobi
- Publishers
- Sega Corporation, Sega Enterprises, Ltd., Sega of America, Tec Toy, U.S. Gold
- Genres
- Arcade, Hack and slash/Beat 'em up, Shooter
- Themes
- Action, Science fiction
- Also known as
- エイリアンストーム (Japanese title)
Release dates
- 1990 Arcade
- Jun 28, 1991 (Japan) Sega Mega Drive/Genesis
- Jul 01, 1991 (Europe) Sega Master System/Mark III
- Jul 1991 (North America) Sega Mega Drive/Genesis
- Sep 1991 (Europe) Sega Mega Drive/Genesis
- 1991 (Europe) Amiga, Amstrad CPC, ZX Spectrum
- 1991 (North America) Atari ST/STE, Commodore C64/128/MAX
- Feb 1992 (Brazil) Sega Master System/Mark III
- Mar 1992 (Brazil) Sega Mega Drive/Genesis
- Mar 27, 2007 (Japan) Wii
- Dec 17, 2007 (North America) Wii
- 2007 Xbox 360, PlayStation 3
- Jan 11, 2008 (Europe) Wii
- Oct 26, 2010 PC (Microsoft Windows), Mac, Linux
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